

The mobility of the slayers sits somewhere in between those two titles and the combat shares a lot of similarities. On the gameplay side of things, it should feel familiar to those that have played either Dead Island or Dying Light. There is nothing here that is going to change the way Zombie media is consumed, nothing that is breaking the genre, but it is exactly what fans of horror comedy want, laughs, gore and emotion in equal measure. The story takes a bit of a sci/fi twist in the back third of the game but never loses focus on keeping the player invested in its charming cast and playful nature.

There are silly side quests and laughs aplenty, but just like these classic horror comedies, there are genuine moments of fear, joy and sadness. In case you haven’t realised by now, Dead Island 2 has firmly taken the Zombieland/Shaun of the Dead view on horror as opposed to the straight-laced (and rather pedestrian) angle the original games took. I dabbled with the other characters as well, all of which seemed to have that same level of fun injected into their personalities, but I can’t say for sure due to my short time with them. The way she spoke, the way she looked at things and, most importantly, the way she swore had me giggling out loud on more than one occasion. I went with an Irish rocker who looks like she stepped off the court from a roller derby match called Dani and frankly, I am a little in love. There are six slayers to choose from, all of which have unique skills, strengths and weaknesses. That humour is carried over to the player character, aka the slayers.
#Dead island 2 metacritic full#
They aren’t particularly deep mind, but they are fun and full of humour. Dead Island 2 is chock full of wonderful characters that you simply want to be around, from the preppy Hollywood starlet Emma, to the previous outbreak survivor Sam, to the overly aggressive housekeeper Andrea, each of the characters is entertaining in their own way, making them a joy to interact with. The story is much the same here only with a big difference, personality.

An outbreak, a small group of survivors and a few lucky immune folks that can take the fight to the undead. For those that missed the first two games, the setup is classic Zombie stuff.
